/*
#
# Friction - https://friction.graphics
#
# Copyright (c) Ole-André Rodlie and contributors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.
#
# See 'README.md' for more information.
#
*/

// Fork of enve - Copyright (C) 2016-2020 Maurycy Liebner

#include "propertybindingbase.h"

PropertyBindingBase::PropertyBindingBase(const Property* const context) :
    mContext(context) {}

bool PropertyBindingBase::setAbsFrame(const int absFrame) {
    if(mContext) {
        const qreal oldRelFrame = mRelFrame;
        mRelFrame = mContext->prp_absFrameToRelFrameF(absFrame);
        const auto idRange = identicalRelRange(absFrame);
        if(idRange.inRange(oldRelFrame)) return false;
        emit currentValueChanged();
        return true;
    }
    return false;
}
